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Borderlands 3 sticks to its guns


Loot shooters have changed a lot since Borderlands first introduced us to the idea of running around a battlefield like a trigger-happy magpie. The likes of Destiny and The Division have taken the simple act of robbing a corpse blind and added new layers of complexity, gear and painstakingly micro-managed weapon mods.

In this brave new world of agents, engrams and unlockable emotes, you might well ask whether the tried and tested Borderlands formula can really capture players’ imaginations without being significantly reworked. To put it another way, will Borderlands 3 stick to its own format or will it cannibalise its more recent contemporaries in order to fit a changed landscape?

This was the main question on my mind as I sat down for a 90-minute chunk of hands-on time at a preview event in Los Angeles, and I can confidently say that Borderlands hasn’t moved an inch – in a good way.