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Capcom details Monster Hunter World: Iceborne's massive new biome, new creatures, more


Following on from the gameplay trailer reveal of Monster Hunter World expansion Iceborne, Capcom has shared a few more details on what players can expect to see when the paid update hits PS4 and Xbox One on 6th September.

As previously announced, Iceborne, which requires the Monster Hunter World base game to play, will introduce a brand-new story – picking up after the ending of the main game – as well as new monsters, and a new high-level rank. The latter, one step above High Rank, will be known as Master Rank, and is analogous to the G Rank seen in previous Monster Hunter games.

In many ways, though, the star of the show in Iceborne will be its new biome, known as Hoarfrost Reach – a snowy, extremely cold area that distinguishes itself from the base game both visually and in terms of its new gameplay elements. The extreme cold will, for instance, decrease hunters’ stamina, making it much harder to battle the area’s formidable creatures. Thankfully, effects of the cold can be countered (in much the same way as it could in earlier Monster Hunter games) by drinking Hot Drinks.

These can be created using Hot Peppers, and players might also discover hot springs around Hoarfrost Reach, which have similar effects to Hot Drinks. As an added bonus, hot springs are a good place to encounter monkeys, if you like that sort of thing.