Home / Games Review / Minecraft Dungeons review: "A more approachable entry point for the hack and slash genre"

Minecraft Dungeons review: "A more approachable entry point for the hack and slash genre"


A dungeon crawler might seem like an unexpected choice for a new game in the Minecraft franchise, but give it some lateral thought, and the concept actually makes a lot of sense. Mojang’s talent for procedurally generated entertainment centred around co-op and creativity finds a happy home in the action RPG space, in fact, as playing Minecraft Dungeons quickly proves, albeit not without a few growing pains hindering the user experience at launch.

Fast facts: Minecraft Dungeons

(Image credit: Microsoft / Mojang Studios)

Release date: May 26, 2020
Platform(s): Xbox One, PC
Developer: Mojang Studios
Publisher: Microsoft

Boiled down to its rudiments, Minecraft Dungeons is made up of three things; fighting, collecting, and levelling. The 10-hour campaign whisks you and up to three other friends across a number of diverse levels filled to the bucket with enemies and loot, and it’s your job to explore every nook and cranny, dispatching mobs via classic point-and-click combat embellished with plenty of Minecraft flavoured twists. 



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About Ryan

I'm a true gamer. I'm not a pro gamer but ill never stop playing games. My choice of console is PlayStation, but each to their own. I unfortunately do not get as much time as i would like to still play games, but when i do, i love it!

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