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PS4 Pro: specs, games, release date, price and everything we know


After a quiet confirmation just before this year’s E3, Sony has finally unveiled its revamped PS4, named the PS4 Pro – previously dubbed as the PS4 Neo or PS4K – joining Microsoft’s Xbox Project Scorpio as a new wave of mid-generation console upgrades.

Following a series of leaks earlier in the year and a reveal event in September, we know about its visual and performance upgrades as part of a dedicated ‘Pro’ mode for selected games, 4K and HDR output, and full compatibility with existing PS4 games and peripherals.

The PS4 Pro is not to be confused with the PS4 Slim, which is set to offer the same specs, software and peripheral support as the launch console in a smaller form factor.


The new ‘three-tiered’ PS4 Pro.

PS4 Pro specs – how powerful is it compared to the existing PS4?

Sony has said it has “more than doubled” the GPU power of the standard PS4, that it uses AMD’s Polaris architecture, and that the clock-rate of the CPU has been boosted. Here’s a specific breakdown:


The specs matched those leaked in documentation supplied to developers earlier this year, which Digital Foundry broke down in its PS4 Pro’s leaked specs analysis. This confirmed the Polaris AMB CPU boost, but also supplied details to the CPU overclock with x86 cores from the original PS4 system, as well as a bandwidth increase to memory that, while doesn’t scale too well with the 31% CPU increase, provides a 512MB memory increase for games in Pro-mode.

Here is how the Pro and base PS4 compares:

Base PS4 PS4 Pro Boost
CPU Eight Jaguar cores clocked at 1.6GHz Eight Jaguar cores clocked at 2.1GHz 1.3x
GPU 18 Radeon GCN compute units at 800MHz 36 ‘improved’ GCN compute units at 911MHz 2.3x FLOPs
Memory 8GB GDDR5 at 176GB/s 8GB GDDR5 at 218GB/s 24% more bandwidth, 512MB more useable memory

How the PS4 Pro is different to the existing PS4:

  • Graphical and performance improvements to supported games when played on Pro, including PSVR titles
  • 4K resolutions 2160p YUV420 and 2160p RGB
  • 4K upscaling of games with checkerboard rendering (native output of select games unconfirmed)
  • 4K video support (Netflix and YouTube confirmed)
  • New ‘three-tiered’ design with larger dimensions (29555327mm) and a finish similar to the PS Slim, moving the light strip to front of the device
  • Updated DualShock 4 controller with light strip visible on touch pad and USB data transfer
  • Third USB3.1 port on rear of device
  • 1TB hard drive space as standard
  • Wifi Improvements – 5GB IEEE 802.11 a/b/g/n/ac supported (though also available with new Slim model)
  • Streaming improvements – Remote Play up to 1080p on PC, Mac and Xperia, Share Play from PS4 Pro at 1080p
  • Share improvements – 4K screenshots, 1080p video, 1080p60 YouTube streaming

The PS4 Pro and PS4 slim, side-by-side.

Everything we know about Project Scorpio
How powerful Microsoft’s next system will be, backwards compatibility and more.

Everything we know about Project Scorpio

PS4 Pro vs PS4 – what will be the same?

  • Same library of games – so no PS4 Pro exclusives – with each piece of software a unified package that runs on both consoles
  • Identical peripheral support, from the DualShock 4 to the PS Camera
  • No PS4 Pro-exclusive features or DLC in any games. However, leaks have said certain modes can be enhanced; one example is if there is a two-player local split-screen mode, it could expand to four-players on Pro
  • Shared and equal PSN ecosystem, so regular PS4 users can play and interact alongside Pro users with no differences online, and vice versa
  • Save data, Trophy and PSN account log-in compatibility between the two systems, with the same user interface
  • PlayStation Store will be the same, but expect pages and physical game-packaging to list PS4 Pro-added features
  • HDR visual support, also available to base PS4 systems through firmware update 4.0

The PS4 Pro from the front. And no, that drive doesn’t support UHD 4K Blu-ray discs.

What PS4 Pro doesn’t offer:

How does the PS4 Pro compare to Project Scorpio?

Project Scorpio is to Xbox One as what the PS4 Pro is to the PS4; a mid-generation upgrade with notable graphical and performance improvements to existing software, and full backwards compatibility with all previous software and peripherals.

PS4 PS4 Pro Xbox One Project Scorpio
CPU Eight Jaguar cores clocked at 1.6GHz Eight Jaguar cores clocked at 2.1GHz Eight Jaguar cores clocked at 1.75GHz Eight cores, speculation: up-clocked Jaguar or equivalent
GPU 18 Radeon GCN compute units at 800MHz 36 improved GCN compute units at 911MHz 12 GCN compute units at 853MHz Speculation: 56/60 GCN compute units at 800-850MHz
Memory 8GB GDDR5 at 176GB/s 8GB GDDR5 at 218GB/s 8GB DDR3 at 68GB/s and 32MB ESRAM at max 218GB/s Over 320GB/s bandwidth – speculation: 12GB of GDDR5

How do the two compare in theory? While to date Xbox One has lagged behind PS4 performance, Project Scorpio is set to offer a sizable leap over both the PS4 and PS4 Pro, with much better graphical and memory capabilities, and support for native 4K gaming. (If you’re interested in investing in a 4K TV for Xbox One S and beyond, here is a list of some of the best 4KTV screens for HDR gaming.)

To quote Digital Foundry in their Xbox Project Scorpio spec analysis: “It’s a remarkable turnabout. A good portion of PlayStation 4’s success has been down to its spec advantage over Xbox One, combined with a focus on the hardcore player. Sony’s technological advantage will be gone with the next wave of hardware.”