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Snooker 19 breaks off right on cue

It’s been a good long while since an officially-licensed Snooker game hit the latest generation of consoles. Snooker 19, out this spring on PC, PlayStation 4, Xbox One and Nintendo Switch, breaks off right on cue.

Snooker 19, developed by Leamington Spa-based studio Lab42, has 128 officially-licensed pros in it, including big hitters Ronnie O’Sullivan, Judd Trump, Mark Selby and Ding Junhui, and older pros who are still knocking about on the pro tour, such as Peter Ebdon, Ken Doherty and Jimmy White. It’s also got virtual recreations of The Crucible and Alexandra Palace, among other famous snooker venues.


Gameplay wise, Snooker 19 sees the player line up shots, apply side or spin to the cue ball, set stroke power then use the left stick to pull back before flicking forward at just the right time. Time your shot well and you’ll strike the ball cleanly. Time it badly and the cue ball will wobble off course.

I got the chance to play a few frames of Snooker 19 and while I initially found the process of lining up and taking shots fiddly, I soon got used to the controls and was able to quickly build breaks. The idea here is Snooker 19 is an authentic simulation, so, just like in real snooker, it’s hard. Shots that should be hard, such as those into the middle pockets from tight angles, are hard in the game. Keeping position is tricky, but if you know how to play snooker to a decent level in real life, you’ll at least know how best to approach shots in the game. Of course, you can change the difficulty to add various assists that help, including an on-screen guide that’ll tell you where the cue ball will go. This is of course great for those who are up against more experienced opponents. Conversely, if you’re a dab hand at snooker in real life and reckon you can take your skill into the video game, playing on the master difficulty removes all of the assists.